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Florida Grass Court Volleyball Series Rules Summary
Modified USA Volleyball 4-Player Rules

Rally Scoring - Each serve results in a point.

Match Format - Best 2 of 3 games to 21 win by 2. Deciding 3rd game will be to 15 win by 2.

Net Serve - The ball contacting the net on the serve is legal.

Full body contact when playing the ball.

Coed Teams - Coed teams must begin each rally with at least one (1) member of each gender on the court. There is no requirement on number of touches by team members of either gender, i.e. male players may play all three contacts of the ball or females may play all three contacts of the ball.

13.4.2 A player may have successive contacts with the ball during a single attempt to make the team’s first contact provided the fingers are not used to direct the ball.
***The Florida Grass Court Volleyball Series allows double contact of any first ball over the net, this is the same rule as the indoor game.***


Highlight of USA Volleyball Beach Rules
Click here for the online version of the USA Volleyball Rules Book

1.3.5.2 Boundary lines that are moved during play shall not cause the rally to stop. If it cannot be determined whether a ball lands in or out, the rally shall be canceled and replayed.

2.2.2 A net failure occurs when there is a sudden loss of net height or tension. If the net failure is the result of a fault or does not affect the outcome of the rally, the rally is counted. Otherwise, the rally is canceled and replayed.

5.1.4 Players may wear items such as jewelry, casts, hats, visors or eye wear, unless otherwise specified in the Tournament Regulations. Players wear these items at their own risk. It is not a fault if these items fall off during play and contact the net [Rule 15.3.1.2].

5.1.6 Light and pliable shoes with rubber or leather soles may be worn in competitions on grass surfaces. It is illegal to wear shoes with any type of non-flexible cleats or spikes.

7.1 TO WIN A MATCH IN RALLY-POINT SCORING

7.1.2 Format B: A best-two-out-of-three-games match is won by the team that wins two games.

7.2 TO WIN A GAME IN RALLY-POINT SCORING

7.2.2 For the first two games in a Format B match, a game is won by the team that first scores 21 points with a two-point advantage.

7.2.3 For the deciding game in a Format B match, the game is won by the team that first scores 15 points with a two-point advantage.

7.3 TO WIN A RALLY (IN A RALLY-POINT GAME) Whenever a team fails to serve properly, return the ball or commits any other fault, the opposing team wins the rally with one of the following consequences:

7.3.1 The serving team scores a point and continues to serve.

7.3.2 The receiving team scores a point and gains the right to serve.

8.1 COIN TOSS

8.1.3 If a coin is unavailable, any brief game of chance mutually agreed upon by the first referee and team captains may be used in its place.

9.3 SUBSTITUTIONS

9.3.2 For Triples, Four-Player or Six-Player Competition only: Unlimited substitutions are allowed as long as one player does not occupy more than one position in the service order during a single game.

10.PLAYERS’ POSITIONS AND ROTATION

10.1.2 For Doubles, Triples or Four-Player Competition only: Players are free to position themselves anywhere within their court. There are no positional faults.

13.1 TEAM CONTACTS

13.1.3 Commentary: For Four-Player and Six-Player Competition only: Blocking does not constitute a team contact, and any player may make the first contact of the ball after the block.

13.4 CHARACTERISTICS OF THE CONTACT

13.4.1 A player may touch the ball with any part of the body.

13.4.2 Commentary. It is legal to receive a served ball using the fingers in a setting action, provided that there is not a double contact or a held ball.

13.4.3 The ball must be contacted cleanly and not held, lifted, pushed, caught, carried or thrown. The ball cannot roll or come to rest on any part of a player’s body. It can rebound in any direction.

13.4.3.1 An exception shall be allowed during the defensive play of a hard-driven ball (an attack-hit or blocked ball traveling at a high rate of speed), as judged by the referee. In that case, the ball may be momentarily lifted or pushed.

13.4.4 A contact of the ball using the fingers (setting action) of one or two hands to direct the ball toward a teammate is a set. A player may set the ball in any direction toward his/her team’s court.

13.4.4.1 Rotation of a set ball may indicate a held ball or multiple contacts during the set but in itself is not a fault.

13.4.6 For Doubles, Triples and Four-Player Competition only: When contacting the ball with one hand, other than for setting the ball toward a teammate, the ball must be cleanly hit with the heel or palm of the hand (a roll shot), with straight, locked fingertips (a cobra), knurled fingers (a camel toe) or with the back of the hand from the wrist to the knuckles. One-handed placement or redirection of the ball with the fingers (a dink or open-hand tip) is a fault.

18.4.4 For Doubles, Triples and Four-Player Competition only: No restrictions exist as to which players may participate in a block except in Reverse Coed competition [Rule 18.4.6].

22.1 COURT SWITCHES

22.1.2 In 21-point games or higher, court switches will occur each time the total number points scored is a multiple of seven.

22.1.3 In 15-point games, court switches occur each time the total number of points scored is a multiple of five.