Florida
Grass Court Volleyball Series Rules Summary
Modified USA Volleyball 4-Player Rules
Rally
Scoring - Each serve results in a point.
Match
Format - Best 2 of 3 games to 21 win by 2. Deciding 3rd game will
be to 15 win by 2.
Net
Serve - The ball contacting the net on the serve is legal.
Full
body contact when playing the ball.
Coed
Teams - Coed teams must begin each rally with at least one
(1) member of each gender on the court. There is no requirement on
number of touches by team members of either gender, i.e. male players
may play all three contacts of the ball or females may play all three
contacts of the ball.
13.4.2
A player may have successive contacts with the ball during a single
attempt to make the team’s first contact provided the fingers are
not used to direct the ball.
***The Florida Grass Court Volleyball Series allows
double contact of any first ball over the net, this is the same rule
as the indoor game.***
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of USA Volleyball Beach Rules
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1.3.5.2
Boundary lines that are moved during play shall not cause the rally
to stop. If it cannot be determined whether a ball lands in or out,
the rally shall be canceled and replayed.
2.2.2
A net failure occurs when there is a sudden loss of net height or
tension. If the net failure is the result of a fault or does not affect
the outcome of the rally, the rally is counted. Otherwise, the rally
is canceled and replayed.
5.1.4
Players may wear items such as jewelry, casts, hats, visors or eye
wear, unless otherwise specified in the Tournament Regulations. Players
wear these items at their own risk. It is not a fault if these items
fall off during play and contact the net [Rule 15.3.1.2].
5.1.6
Light and pliable shoes with rubber or leather soles may be worn in
competitions on grass surfaces. It is illegal to wear shoes with any
type of non-flexible cleats or spikes.
7.1
TO WIN A MATCH IN RALLY-POINT SCORING
7.1.2
Format B: A best-two-out-of-three-games match is won by the team that
wins two games.
7.2
TO WIN A GAME IN RALLY-POINT SCORING
7.2.2
For the first two games in a Format B match, a game is won by the
team that first scores 21 points with a two-point advantage.
7.2.3
For the deciding game in a Format B match, the game is won by the
team that first scores 15 points with a two-point advantage.
7.3
TO WIN A RALLY (IN A RALLY-POINT GAME) Whenever a team fails to serve
properly, return the ball or commits any other fault, the opposing
team wins the rally with one of the following consequences:
7.3.1
The serving team scores a point and continues to serve.
7.3.2
The receiving team scores a point and gains the right to serve.
8.1
COIN TOSS
8.1.3
If a coin is unavailable, any brief game of chance mutually agreed
upon by the first referee and team captains may be used in its place.
9.3
SUBSTITUTIONS
9.3.2
For Triples, Four-Player or Six-Player Competition only: Unlimited
substitutions are allowed as long as one player does not occupy more
than one position in the service order during a single game.
10.PLAYERS’
POSITIONS AND ROTATION
10.1.2
For Doubles, Triples or Four-Player Competition only: Players are
free to position themselves anywhere within their court. There are
no positional faults.
13.1
TEAM CONTACTS
13.1.3
Commentary: For Four-Player and Six-Player Competition only: Blocking
does not constitute a team contact, and any player may make the first
contact of the ball after the block.
13.4
CHARACTERISTICS OF THE CONTACT
13.4.1
A player may touch the ball with any part of the body.
13.4.2
Commentary. It is legal to receive a served ball using the fingers
in a setting action, provided that there is not a double contact or
a held ball.
13.4.3
The ball must be contacted cleanly and not held, lifted, pushed, caught,
carried or thrown. The ball cannot roll or come to rest on any part
of a player’s body. It can rebound in any direction.
13.4.3.1
An exception shall be allowed during the defensive play of a hard-driven
ball (an attack-hit or blocked ball traveling at a high rate of speed),
as judged by the referee. In that case, the ball may be momentarily
lifted or pushed.
13.4.4
A contact of the ball using the fingers (setting action) of one or
two hands to direct the ball toward a teammate is a set. A player
may set the ball in any direction toward his/her team’s court.
13.4.4.1
Rotation of a set ball may indicate a held ball or multiple contacts
during the set but in itself is not a fault.
13.4.6
For Doubles, Triples and Four-Player Competition only: When contacting
the ball with one hand, other than for setting the ball toward a teammate,
the ball must be cleanly hit with the heel or palm of the hand (a
roll shot), with straight, locked fingertips (a cobra), knurled fingers
(a camel toe) or with the back of the hand from the wrist to the knuckles.
One-handed placement or redirection of the ball with the fingers (a
dink or open-hand tip) is a fault.
18.4.4
For Doubles, Triples and Four-Player Competition only: No restrictions
exist as to which players may participate in a block except in Reverse
Coed competition [Rule 18.4.6].
22.1
COURT SWITCHES
22.1.2
In 21-point games or higher, court switches will occur each time the
total number points scored is a multiple of seven.
22.1.3
In 15-point games, court switches occur each time the total number
of points scored is a multiple of five. |